SLTV Daily Cup 1 (Major - Generalissimo) map-Iran

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Chapter 1: BASIC PROVISIONS

 

Article 1. SLTV Daily Cup Tournament

Article 2. Governing Body for the Tournament

Article 3. Official Tournament Site

Article 4. Official Tournament Language

Article 5. Tournament Rules of Conduct

 

Chapter 2: TOURNAMENT PARTICIPANTS

 

Article 6. Tournament Participants

Article 7. Confirming Tournament Participation

Article 8. Tournament Admission

Article 9. Teams Declared for the Tournament

Article 10. In-Game Substitutions

 

Chapter 3: Tournament System

 

Article 11. Tournament Stages

Article 12. System for Running Games

 

Chapter 4: GAME FORMAT AND APPLICABLE RULES

 

Article 13. Tournament Formats

Article 14. Determining the Home and Visiting Teams

Article 15. Penalty Rounds

Article 16. Selecting Game Maps

Article 17. Creating a Map

Article 18. Game Time and Logistics

Article 19. Composition of Game Teams

Article 20. Game Content: What is Allowed and What is Not

Article 21. Rescheduling Matches

Article 22. Playing the Game

 

Chapter 5. GAME REFEREES AND RESOLVING DISPUTES

 

Article 23. Game Referees

Article 24. Communicating with the Referee

Article 25. Recording the Game Score

Article 26. Filing a Complaint and Communicating with the League's Referees

Article 27. Proof Required to File a Complaint

Article 28. Player Lagging and Disconnects

Article 29. Technical Forfeit

 

Chapter 6. TOURNAMENT PRIZE FUND

 

Article 30. Awarding Prizes to Tournament Winners

 

Chapter 7. PLAYER AND TEAM OBLIGATIONS

 

Article 31. Ongoing Obligations Throughout the Tournament

 

Chapter 8. DISCIPLINARY ACTION AND FINES

 

Article 32. Taking Disciplinary Action and Imposing Fines

Article 33. Content Quality Control

Article 34. Table of Disciplinary Action and Fines




 

Chapter 1: BASIC PROVISIONS

 

Article 1. SLTV Daily Cup Tournament

The tournament is a competition aimed at determining the best Tanki Online teams by sole virtue of their skill.

 

Article 2. Governing Body for the Tournament

The Organizing Committee is the governing body responsible for the tournament. The Organizing Committee is made up of referees and SLTV managers.

 

Article 3. Official Tournament Site

The official site of the tournament is tanki.starladder.tv. The official site contains all the information players and fans might need.

 

Article 4. Official Tournament Language

4.1. The tournament's official languages are Russian and English.

4.2. All teams and players are required to use the official languages for their correspondence with tournament participants and organizers.

4.3. The Organizing Committee provides communication between teams in other languages.

 

Article 5. Tournament Rules of Conduct

5.1. The tournament is organized and ran in accordance with these regulations, which establish a unified competition procedure.

5.2. Any terms or definitions used in these regulations will be deemed to have the same meanings as those stipulated in these Regulations, the License Agreement with the User, Game Rules, Confidentiality Policy and Cookies and will also follow the established practice of similar online competitions.

5.3. By using the Game in any manner whatsoever and/or registering for the Game and pressing the Confirm button, and/or applying to participate in a competition, the User (Player) confirms that he or she has read, understands, agrees to abide by, and accepts without any reservations the terms and conditions set forth in these regulations; players that are minors also confirm that they have obtained the consent of their parents or other legal guardians for participating in the competition and accepting any prizes.

Additionally, by taking any of the above actions the User (Player) expressly and unconditionally consents to his or her personal information being stored and processed, including, without limitation, the name, age, address (including the postal code), telephone number and email address, through the duration of the competition and for five years thereafter.

5.4. All Users (Players) and teams must abide by these Game Rules.

5.5. Users (Teams of Users) that disagree with these Regulations may not participate in any competitions.

5.6. If these Regulations are complied with, all battle outcomes will depend exclusively on player skills and abilities.

 

Chapter 2: TOURNAMENT PARTICIPANTS

 

Article 6. Tournament Participants

6.1. A limited number of teams can participate in the tournament, all of whom must be admitted in accordance with these following regulations.

 

Article 7. Confirming Tournament Participation

 

7.1. To participate in the tournament, all qualified teams must register and confirm their participation within the timeframe indicated on tanki.starladder.tv.

To that end, they must:

 
  • Be registered on tanki.starladder.tv;

  • Create a team using the system on Starladder.tv

  • Fill out the required forms and fields to make, or belong to a legally created preexisting team

  • All team members must indicate their username on the site under the GameID column. Your Game ID must match your username.

 

Prior to confirming their participation in the tournament, teams must familiarize themselves with the tournament rules. By the time they confirm their participation, teams must be fully formed (minimum: six players) on the tournament's official site (tanki.starladder.tv).

 

Participation in the tournament is considered unconditional confirmation that the team and all its participants are familiar with and agree to the tournament rules.

 

Article 8. Tournament Admission

8.1. Teams are permitted to participate in the tournament based on their confirmed application to do so.

 

8.2. The Organizing Committee has the right to dismiss teams from the tournament based on the reasons in the regulations.

 

 

Article 9. Teams Declared for the Tournament

9.1. Only teams with a minimum of six players can participate in the tournament.

9.2. Players which are not in a team on the League's official site and are not mentioned in the match-info can not participate in tournament matches.

9.3. Players can participate in only one team per tournament.

 

Article 10. In-Game Substitutions

10.1. Teams can make an unlimited number of substitutions during tournament games.

 

Chapter 3: Tournament System

 

Article 11. Tournament Stages

11.1. The tournament is single elimination.

 

Article 12. System for Running Games

12.1. All games take place online.

12.2. Games follow the schedule posted by the Organizing Committee on the official site.

12.3. Winning teams progress through the bracket, while losing teams are disqualified from the tournament.

 

Chapter 4: GAME FORMAT AND APPLICABLE RULES

 

Article 13. Tournament Formats

Best of 1 (one match, of four individual rounds):

1. 4 rounds played using the same map.

2. The team delivering the most of that match's flags will win the round.

3. The team that wins the most rounds will win the battle.

4. Should, after three rounds, one of the teams lead with the score of 2:0 or 3:0, the battle will be stopped, the winning team being deemed to have won the battle.

 

Article 14. Determining the Home and Visiting Teams

Sides are determined during rounds by dividing into home teams and visitors:

  • The team listed first or to the left in the game schedule will be deemed to be the home team;

  • The team listed below or to the right in the game schedule will be deemed the visitors.

 

Article 15. Penalty Rounds

15.1. If there is a tie after four rounds, an additional round (penalty) is scheduled.

15.2. The penalty round will be played using the 4 x 4 (competitors from their respective teams) Sandbox map. Rules: unlimited time, play to two flags. Start off the fight in the penalty round only after both teams are ready and both teams confirm with conditional word "go" in the game chat on the map that they are willing to start

15.3. In a penalty round, the guest team will designate the sides.

 

Article 16. Selecting Game Maps

 

16.1. Each tournament is held on one map. The map for each tournament is decided by the Organizing Committee.

16.2. The home team always begins playing as the blue team.

 

Article 17. Creating a Map

17.1. The map will be created by a representative of the home team.

17.2. Any objections to the map parameters must be made before the game starts. Make sure you verify the map settings before the game countdown begins.

 

Article 18. Game Time and Logistics

 

18.1 The teams enter the map at the designated battle time. The teams will have 2 minutes to prepare (from 12:00 to 10:00, round time).

18.2. Either of the teams may ask to reenter, in which case the opponent must oblige. Reentry will be understood as aborting the battle with a subsequent new entry by both teams to reset the round time countdown.

18.3. Only one reentry request per team is allowed per battle. The reentry can be done only before the first round of the battle. If need be, the referees, at their own discretion, may order an additional reentry.

18.4. As of the start of battle, players on both teams must be at their base's respawn point.

18.5. All games are hosted on official game servers.

18.6. Official map parameters:

  • Closed/Private battle: on

  • Game mode: Capture the Flag (CTF)

  • Number of players: at least 6 for each side on standard maps and 4 each for Sandbox

  • Time: 12 minutes (2 to prepare, 10 to battle)

  • Flags: no restrictions (dash notation)

  • PRO battle: on

  • Supplies: off

  • Tank change: on

  • Bonus boxes: on

  • Improvements/Microupgrades: off

  • Crystal boxes: off

  • Autobalance: off

  • Friendly fire: on

  • Theme: Summer

  • Rank range: Major - Generalissimo

 

18.8. Game date and time will be posted on the game's official page. The server is agreed upon by the team captains. If the team captains cannot agree on a server, the map is created on the 20th server.

 

18.9. Team captains must be logged on to Skype for the duration of the game. All communications and arrangements for future games will be via Skype.

 

18.10. Referees may decide to postpone or reset the battle.

 

Article 19. Composition of Game Teams

19.1. No more than six of the team's players can participate in any given game.

19.2. A minimum of 5 players will play for each side (19.3 provides the alternative).

19.3. A team that is unable to field a minimum number of players for the game, will suffer a technical forfeit.

 

Article 20. Game Content: What's Allowed and What's Not

The following weapons will be allowed:

Cannons: No restriction

Bodies: No restriction

Colors: unique paint banned

 

Article 21. Game Rescheduling

21.1. Games can only be rescheduled at the request of the organizers.

 

Article 22. Playing the Game

22.1. No flags are allowed outside the game zone (map edge, etc.).

22.2 It is strictly forbidden for player to leave the battle when his tank is turned over: it is necessary to wait for its destruction. Premium paint

 

Chapter 5. GAME REFEREES AND RESOLVING DISPUTES

 

Article 23. Game Referees

23.1. Every game will be organized and supervised by a designated referee. The game's referee will make decisions in accordance with these Regulations and notify them to the teams.

23.2. Under unorthodox circumstances or where no specific provisions of the current rules apply, the referee may resolve the situation at his own discretion.

23.3. Referee names and contact information will be posted on the tournament's official page.

 

Article 24. Communicating with the Referee

24.1. Only team captains and managers can communicate on the team's behalf regarding game organization and disputes’ resolutions.

24.2. All communications pertaining to the organizing of games will be via Skype.

24.3. Communicating with the referee:

  • Referees do not have to respond to any communications from team players other than the captain.

  • Referees do not have to respond to any communications transmitted via channels other than the above.

  • Referees do not have to respond to any communications that appear to be spam or flooding.

  • Referees may only be contacted for a valid reason substantiated by all pertainable information.

 

You may email your recommendations, complaints and suggestions on organizational issues to the referee.

 

Article 25. Recording the Game Score

 

25.1. Teams must record and document their game outcomes on their own. Captains will enter the score on the game's page.

Instructions for inputting results are available here:http://tanki.starladder.tv/ru/faqs/14

 

25.2. A game's outcome must be confirmed by the captains of both the winning and losing teams. Losing and being eliminated from the tournament is not a valid reason to delay entering results, holding back subsequent games.

 

Article 26. Filing a Complaint and Communicating with Referees

 

26.1. Should a team disagree with the outcome of a particular battle, they may file a complaint.

26.2. This may be accomplished by pressing the Complaint button on the page containing the game's data.

26.3. Once a team submits the game's outcome, failure by the other team to confirm it or send a dispute notification within 10 minutes of the original post will cause the declared outcome to be confirmed. No complaints will be accepted after that.

26.4. When filing a complaint, the team's captain must forward to the referee all game data and proof via official channels within 30 minutes of the game ending.

26.5. The game's referee will then make a ruling on the dispute. The referee must notify the captains of both teams of his decision via official channels.

26.6. All dispute resolution decisions by referees are final and may not be appealed.

 

Article 27. Proof Required to File a Complaint

 

27.1. Proof submitted (screenshots and video) must be sufficient(clear enough) to ascertain that it does, in fact, portray the battle, of which the outcome is being contested.

27.2. Any such proof must clearly portray the competitor's violation alleged in the complaint.

27.3. Videos should be uploaded to www.youtube.com, the link must be sent to a referee for watching. Video should be in high quality in order to determine violation and violator’s nickname.

Screenshots of results of rounds/violations should be in maximum details (the image should display all space on the map, including time of round/battle logs/gaming chat) with clear seen browser’s address bar. Screenshots, that confirm number of players in the game, should be made by the player, who is present in the battle on the map, with button TAB pressed. Edited or not full screenshots are not considered at the time of violations' issue investigation.

 

Article 28. Player Lagging and Disconnects

 

28.1. If a player is lagging, the team must inform the competition and make a replacement.

 

Article 29. Technical Forfeit

29.1. When a team fails to show up for a game or another situation laid out in the tournament Regulations occurs, that team suffers a technical forfeit.

 

29.2. The technical forfeit may be ordered on a per round basis with a 0:3 score.

 

29.3. When both teams fail to show up for a tournament game, a 0-0 technical tie is declared for those rounds. Under such circumstances, no points will be credited to either team for the game in question.

 

Chapter 6. TOURNAMENT PRIZE FUND

 

Article 30. Awarding Prizes to Tournament Winners

30.1. Teams participating in a tournament receive their payment one week after the close of the tournament. The amount of compensation will depend on the team's final score in the tournament.



 

The payment table for tournaments:

 

Team position

in tournament table

CRYSTALS

1st place

120,000

2nd place

60,000

3rd place

30,000

 

  

30.2. At the ends of tournaments, team captains or their authorized representatives must submit a list of award nominees. Crystals may be allocated to official team members at that team's discretion.

 

Chapter 7. PLAYER AND TEAM OBLIGATIONS

 

Article 31. Ongoing Obligations Throughout the Tournament

Players must abide by the License Agreement and Tanki Online's game rules.

 

Players and teams must comply with these Regulations.

 

Tournament participants are to abstain from any action that may adversely affect the tournament's image, the reputations of other players or teams in the tournament, or the good names of the hosts or others involved in the tournament.

 

Chapter 8. DISCIPLINARY ACTION AND FINES

 

Article 32. Taking Disciplinary Action and Imposing Fines

Violating any provisions of these Regulations may subject violators to disciplinary action.

 

Disciplinary action is taken by the referee. A referee will inform the appropriate team captains through official channels about any disciplinary action taken. Disciplinary action cannot be appealed or repealed.

 

Article 33. Content Quality Control

 

33.1. The organizers verify the quality of content provided by the teams for the tournament.

33.2. Such content to be verified may comprise:

  • The team's logo;

  • team name (suitability)

  • Clan tag;

  • Player names

 

33.3. When said content is found by the organizers to fall short of the mandated standard and the team refuses to amend it as requested, that team may be fined or disqualified from the tournament.



 

Article 34. Table of Disciplinary Action and Fines

 

No.

Violation

Fines and disciplinary action

1

Failure to comply with the License Agreement and abide by Tanki Online's Game Rules

Possible disqualification of the player or the entire team

2

Being ten minutes late for a game

Technical forfeit

3

Using prohibited game content

Technical forfeit

4

Discourteous actions toward a competitor or his flag before the battle starts

Team warning or technical forfeit

5

Playing with a bad or slow Internet connection (lagging player); failure to make a timely replacement when requested by the competition or referee

Team warning

Technical forfeit

6

Participation by a single player in more than one team at a time, including alternate accounts, even when those teams are in different divisions (tournaments); participation of the one player in more than one team during tournament

Disqualifying the player

Imposing sanctions against the team at the referees' discretion

7

The presence on the field of player whom is forbidden the participation in tournament

Technical forfeit

Possible disqualifying of the player, prohibition for participation in tournaments

8

Any attempt to rig the game or use loopholes in the Regulations

Team disqualification

Possible tournament ban

9

Transferring the account to third parties during a tournament

Team disqualified team from receiving any cash payments and participating in further tournaments

Long-term ban from all SLTV tournaments

10

Any actions disparaging the good names of players, teams, the tournament, the referees and the project as a whole

Warning

Team disqualified from receiving any cash payments, and from participating in further tournaments

11

Using third party software

Team disqualification

Lifetime ban of the offending player's account

12

Any attempts to deceive the referees (falsifying screenshots or logs, entering incorrect scores, etc.)

Multitude of sanctions, from a warning to disqualifying the team or banning the offenders in the long-term (referee will decide based on gravity of offense)

13

Discourteous behavior, insulting players or the organizers in official communications channels or on public forums

Multitude of sanctions, from a warning to disqualifying the team or banning the offenders in the long-term (referee will decide based on gravity of offense)

14

Misbehaviour

Team may be disqualified.

15

Team content does not live up to organizer requirements.

Team may be disqualified.

 

Disqualification — prevents the team from participating in the tournament, receiving any cash payments, and participating in further tournaments (as per the ruling referee’s orders).

* Under any circumstances that have not been specifically addressed in the rules, the referee will have the discretion to resolve the situation as (s)he sees fit.

** Sanctions may be modified to account for aggravating or mitigating circumstances, if any.

*** The game referees may change the rules without giving prior notice.

 

Referees will have the discretion to impose one or more sanctions on players and teams or none at all, giving them a warning instead.

When selecting a specific disciplinary action to take, the nature and frequency of the offense should be considered, as well as any prior violations of these Regulations by the offender.

Since it may not always be possible to determine what specific provisions of these Regulations may have been violated, the tournament's Organizing Committee and referee reserve the right of final judgment for all issues.

The tournament Organizing Committee and organizers are not liable for any direct or indirect loss suffered by players, teams, or third parties as a result of any disciplinary action taken against them, or fines imposed on players or teams, nor for any loss caused by such players or teams participating in tournament competitions.